Status update: summer 2021

Lately, I’ve been focusing on low-level engine changes, such as “how things get loaded.” I’m building Runaway (the engine) to be as general as possible, with an eye towards reusing it in future games, and perhaps also releasing it. (Though I realize there are more than enough game engines out there already.)

When I finish the loading code, my next target will be restoring Infinite Mode to Run 1. The currently-released load system prepares levels well in advance, but in Infinite Mode, each level is generated based on your performance in the previous one, so I need to be able to fine-tune loading.

After that, my plans include, in no particular order:

  • Some quick gameplay changes for Run 1.
  • Some not-so-quick animation changes for Run 1.
  • Rewriting Run 2 for Runaway, which hopefully shouldn’t take long.
  • Rewriting Run 3/Run Mobile for Runaway, which is going to take a while but still needs to be done by November. Fingers crossed!

19 thoughts on “Status update: summer 2021”

  1. Why am I unable to access the new tunnel and the “T” levels? is this unfinished? A glitch?

        1. It’s been a while since I’ve done a tunnel, but I’d estimate the average level took 2-3 hours of design and playtesting, with simple ones taking as little as one hour and complex ones taking 4-6. Still not that bad. The real trouble was with cutscenes and new game mechanics, which took completely unpredictable amounts of time.

          1. Another question, how many tunnels have been built, but not released? (like tunnels that are going to be put into the next major content update. (unused tunnels are also cool))

          2. Could you also give some ideas on what the new game mechanics could be?

          3. I wasn’t talking about anything exciting. Most of the latest tunnels had small things, like that beeping sound effect, that took more effort than you’d expect.

          4. Final question, how many tunnels have been finished, but unreleased to the public.

  2. Can i expect the duplicator or the pastafarian to come soon? If not, will they be released in the future?

    Thanks

    1. Not yet, sorry. HTML5 will get there eventually, but right now it’s a long way off.

  3. Can an older, but more complete version of run 3 with more tunnels be released until the eventual update happens?

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