April 2024 #WordWeavers

It’s been almost a year since the last time I did daily writing prompts, but I finally got around to it! The hashtag is now #WordWeavers instead of #WritingWonders, but the concept is the same.

30 writing prompts for April 2024

Note: the questions often refer to a main character (“MC”), side character (“SC”), and antagonist, but Run 3 doesn’t have clearly-defined roles like that. I handle this by picking one focus character for the month. This month, I picked the Duplicator (a.k.a. the Negotiator) as my focus character. From his perspective, the Child and Angel are the most important side characters, and the Lawyer is his overarching antagonist.

April 1: MC POV: Write a Mastodon introduction post.

Original post

Not that my setting necessarily has text-based social media, but if it did…

Hey there everyone! I’m the 🗨️Negotiator, and I hope we’ll all be good ❤️friends!

Here’s a bit about me: I’m a loving husband and father of 🎈one, living sustainably off the grid and looking for ways to make things better.

I’m recently retired, because it turns out you can’t 🔧fix a broken system from the inside. I took with me far too much secret knowledge for my own good, and I’m eager to 📣share that info with anyone and everyone who can use it. If that’s you, please get in touch ASAP because someday they will put me away!

⚠️⚠️⚠️ This post does NOT apply to you if you work for the Government. Government workers—including contractors such as Architects, ninjas, pirates, and athletes—do NOT have permission to view or interact with my social media account. ⚠️⚠️⚠️

April 2: What books/resources have you used to improve your writing? Which ones do you recommend?

Original post

I could recommend specific sources, but honestly I think those are a matter of taste. TV Tropes was a great fit for my younger self, but it isn’t right for everyone. Nowadays I get most of my advice by listening to individual writers, especially in serialized works where the author posts their thoughts on the latest entry. And even if they don’t, simply consuming media is a great way to learn more about what you like and what you don’t, if you pay attention.

Perhaps this is why I’m drawn to media by solo indie creators. Most of the time, I can figure out how it was made. If I like a part, I have enough information to try something similar myself. If I don’t like a part, I can guess why they did it and what went wrong. In big budget productions by large teams, all the rough edges are filed off and that information is gone.

April 3: Antagonist POV: How do you feel about animals?

Original posts

Animals are adorable! Have you seen my puppy? You could never find another animal so smart, so well-behaved, or so handsome!

Excuse me? I never said that. Let me see that article!

Aha, of course. This insufferable tabloid took my words out of context, as they love to do so very often. You should really be more careful about what media you read.

But no matter; I can clear this up. I said that as part of a longer interview about commercial animal breeding. When I said that no one would love these animals, it was with great sorrow, to explain why this is wrong. All animals deserve a loving home, but when these breeders breed more animals than there are good homes, it inevitably follows that some will fail to find a home, or will be given to a bad home. Hence my call to outlaw breeders, or at least create a minimum wealth requirement for pet ownership, to ensure all pets will be cared-for the way they deserve.


For the record, he never did give that magazine back. It went straight in the recycling.

April 4: Is there writing advice you used to follow but changed your mind?

Original posts

Not that I can recall. I don’t consciously follow other people’s advice while I write, which means I can’t exactly stop following it.


Like every other young writer, I was told “show, don’t tell.” Feels like that advice is everywhere.

It sounded like good advice, but I have always been a little contrary, so from the start I put a twist on it. I would tell (or have a character tell), but in the process I’d show something different. My characters often make bold statements, telling each other (and the reader) what to think, but the more important thing is how they say it or what they leave out, because that shows something about their character.

Sometimes it’s as simple as “this character will geek out if given a chance.” Other times, it hints at ulterior motives, or past events. There’s always something, not because of any rule, but because I get bored writing if there aren’t at least two things going on at once.

(I never changed my mind on this, but I think it’s relevant enough to be worth sharing.)

April 5: SC POV: Who is your favorite person to be around?

Original posts

Child:

Uhhhh…. Can I say the Bunny? ‘Cause if not I’d have to pick between Dad and the Angel, ’cause there’s no one else coming with us.

Don’t tell him, but Dad’s no fun these days. It’s like, yes Dad, I know the Angel’s mean and bad, but can we talk about anything else?

At least the Angel shows me how to build stuff, that’s kinda fun. I tell Dad I’m doing espinage– esp-pi– espi-o-nage. It’s a word that means like I’m spying on him, except without the hiding part. But I’m not doing much espi-o-naging or much spying, I just wanna make some things. And even though he’s a big ol’ jerk, he tells me how.

Angel:

That’s easy: my friends back home.

I’ve missed our game nights, I miss listening to the Digger go on about rocks for hours on end… I guess I miss getting pranked by the Jester. He’s always coming up with cool new widgets, but of course he can’t show them off normally, he has to come up with a prank that makes you doubt reality for a second.

Most of all, I miss being around people who can check my work! Other than myself and the Runner, no one here in the Tunnels has even a basic level of competence. I’d count myself lucky there are two of us, but for some reason she’s off wasting time instead of helping get home.

The Child gets a pass because he’s young and willing to learn. He can barely hold a wrench or soldering iron, much less remember where all the parts go, but when you point out a mistake, he fixes it. That alone could make him the least-bad engineer in his generation.

April 6: Does your MC feel understood? Why/why not?

Original post

It boggles the mind how little people understand. How much they willingly accept.

Aren’t these projectors the Architects installed great? New toys to play with! Free toys! What could be wrong with free? Don’t mind the cameras, they let you control your toy, that’s all.

Let the toys distract you from our divisions. Rich and poor? That’s how it’s meant to be. Male and female? Yeah, let’s cut society in half again, and make fun of anyone who reaches out across the imaginary aisle. Hey, let’s sign up for careers! Isn’t it nice how we get to pick which box we’ll be trapped in?

Start questioning any of this and boom: pirate attack. Panic, find shelter, let yourself be distracted. Cheer in relief when ninjas “save the day.” Don’t ask where they come from, or why they’re so evenly matched.

Why can’t anyone see the pattern? Our Government is terrified of what we could do together. They want us divided, surveilled, and afraid.

April 7: What conflicts (internal and/or external, subtle or grand) are important in your story?

Original post

Can I count mysteries as a type of conflict? My story features a lot of them. Even in-universe, they’re important. The Duplicator is racing to uncover what he believes to be a massive conspiracy, and if he’s right, there are forces working to make sure no one figures it out.

Beyond that, we see plenty of characters get into arguments, there’s the challenge of getting home from outer space, and after that the end goal is for a family of three to face off against a planetary government.

Speaking of that family, the Duplicator and Demagogue are counting on their son to work with them, but he’s still figuring out what he wants to do with his life. Will he do what he thinks of as the responsible thing? Or will he follow his own interests?

April 8: MC POV: Are you happy? Why/why not?

Original posts

Am I happy? No.

They imprisoned me in outer space because I knew too much. I’m separated from my wife, and my son is separated from his mother. Everyone else trapped with us is either a liar or a fool.

It’s hard to see the bright side, some days.

But there is a bright side: we can see all the other things they locked away. Alien life, vast riches, mutagenic chemicals, and secrets of the Universe itself! If we can bring home the proof, the jig will be up. Society will see the truth and rise against the Government, and it will all have been worth it.


Here’s some background knowledge from my story, for context. No comment on how accurate his interpretations are.

“Alien life”: a tunnel assembled itself out of component pieces, and tunnels seem to have some sort of sensory apparatus.

“Vast riches”: the Tunnels have hundreds if not thousands of batteries floating around, and their society uses batteries as currency. They aren’t the same type of battery, but everyone seems to be assuming you can substitute them.

“Mutagenic chemicals”: the Duplicator ingested an unknown substance, went catatonic for multiple days, turned blue, and gained the ability to make holographic copies of himself.

“Secrets of the Universe itself”: there’s a lot of advanced technology on display, including a large wormhole in the distance. Plus, there are some phenomena that haven’t been conclusively explained.

April 9: What powers (e.g. political, religious, corporate, magical, natural, etc.) influence your characters’ lives?

Original post

Political: there’s the Government itself, plus several factions attempting to influence it. The Duplicator generally interprets these factions as either working for the Government or being their pawns.

Religious: Pastafarianism is a serious religion in this setting. Others follow the Founder, though they insist he’s real and they aren’t a cult. The Sage provides guidance to those who seek it out, but claims no religious significance.

Corporate: the Architects are a wealthy family who behave something like a corporation. They take an active role in politics and other affairs. The Factory behaves more like a non-profit, taking a passive role.

Other: the strange technology of the Tunnels shapes how the main cast gets from place to place. A lot of this technology conveniently produces platformer game mechanics. (I made the game first, then wrote the story to explain it.)

April 10: How much power does your MC have?

Original post

He has the power to create semitransparent copies of himself nearby. They mimic his motions, interact with the world, and don’t feel pain. If he’s in trouble he can swap places with any of them.

An ability like this would seem to be useful in a fight, but unfortunately for him, this story doesn’t feature combat. It’s considered pointless, perhaps even childish. Neither he nor his enemies would think to solve their problems that way.

Before the story began, he had been a legislator with considerable sway within the Government. He tried to serve as the voice of the common people there, always consulting with constituents and presenting their ideas and concerns to the other officials. Then one day, he willingly stepped down, giving up all that power and influence. Now he peddles wild conspiracy theories and works to bring the whole Government down.

April 11: How much power does your antagonist have?

Original post

More than he should. Less than he’d like.

He won’t admit it, even to himself, but he misses having the Negotiator’s help.

April 12: What communities play a role in your story?

Original post

Most of my story so far has focused on eight individuals stuck in outer space. Most of them could represent a community (conspiracy theorists, engineers, Pastafarians, rich people, athletes, scientists), but it’s hard to say that the community plays a role in the story with only one member present. Probably the best indication of this is that the story hasn’t made clear whether the characters are typical for their respective communities. Do all Pastafarians talk like that? Who knows, we’ve only met the one.

That said, I’m working to flesh out more communities. For example, artisans. They’re a loose-knit movement who make things by hand, and since the Duplicator swore not to trust anything that came out of a 3D printer, they’ve been his go-to source of goods. He always tells them to keep fighting the good fight, even though activists are in the minority. Most artisans do it as a hobby or a point of artistic pride.

April 13: What are some of the tropes typical in your genre? Do you use them?

Original post

I honestly don’t know what to call Run 3. Is it sci-fi because it’s in space and features alien characters? That feels reductive. Is it slice of life because everyone’s doing their own thing and they spend a lot of time chatting? Or is it adventure because they’re exploring?

  • Sci-fi tropes: no laser battles, no planets with exactly one defining feature each, yes strange alien technology.
  • Slice of life tropes: no love triangles, yes clashing personalities, yes improbable friends.
  • Adventure tropes: no inseparable band of intrepid heroes, no shared foe (except maybe the emptiness of space), yes getting stranded away from home.

These are just the broad strokes; I’m sure there are many more.

April 14: Is your MC spontaneous, or a planner?

Original post

A planner for sure, except sometimes when he’s caught off-guard.

He has a background in politics, mostly the thankless and boring kind. The kind where you’re caught between several sides who all want something different, and you spend weeks ironing out details and trying to address all concerns at once, and sometimes the best possible outcome is that everyone will be equally unhappy.

Since he married the Demagogue, the two of them have spent a lot of time on plans to delegitimize and/or destabilize the Government. They’ve gathered information (got a conspiracy board and everything), worked to win allies, trained, and more.

But there are also times when the Duplicator jumps to conclusions too quickly. His excuse is he’s playing dumb to make people underestimate him, but there’s another part of him that longs to be the stereotypical genius detective, making deductions in an instant and catching bad guys the moment they make the tiniest mistake.

April 15: What would be your antagonist’s favorite movie?

Original posts

Whatever it is, I haven’t watched that movie yet. It likely exists, I just don’t watch many movies.

I suspect he’d like 24, based on Jon Bois’s description of the show (mind the CW). Well, he’d like it once he got over the shock factor, and the culture shock for that matter. A lone hero who’s the only one capable of keeping the peace in a horrible world? Someone who makes impossible moral decisions but is always vindicated in the end? That’s his jam!

I think his ideal movie would be a detective/courtroom drama with similar themes. An intrepid investigator who brings down a seemingly untouchable foe (e.g., a widely-loved but corrupt CEO), using hardball tactics to peel back their layers of deception until everyone finally sees their true depravity.


You know, just yesterday I talked about how my protagonist likes to think of himself as a stereotypical genius detective. Perhaps the two of them aren’t so different after all.

Don’t worry, my antagonist won’t drop that line during the climax. Both he and my protagonist are already well aware.

They knew it, but I’m only now realizing it. I’m sitting here rereading my post and thinking, “oh of course, that’s what they saw in one another.”

April 16: If your MC hosted a talk show, what would it be about?

Original posts

That’s easy, he and his wife would spread conspiracy theories.

  • Breaking down the ways the Government tracks you
  • The confiscated items being stored in the Factory
  • Why recycling is a scam
  • We staked out a Government facility for three days (you won’t believe what we found!)
  • Five ways the Moon influences your thoughts (number four will shock you!)

Naturally, clickbait increases over time as the show struggles to be noticed.


I’ve spent all month talking about the Duplicator’s obsession with the Government, and I’m worried it’ll get stale. So let’s suppose he can’t talk about conspiracy theories; what other shows might he host?

  • He likes puzzles and mysteries, so he could review the latest mystery books/movies, interspersed with puzzles for the listeners.
  • His family plays subversive TTRPGs, and could stream their sessions. (Not a talk show, but whatever.)
  • He has ties to the artisan community, so perhaps a show where they bring artisans on to talk about their latest projects.
  • He likes talking to people one-on-one about all sorts of things, and probably misses that part of his Government days. (Downsides to turning yourself into an outcast.) Honestly he could go for all kinds of subjects as long as he was meeting a variety of people.
April 17: What personal expertise of yours makes it into your books?

Original posts

I’d hesitate to call myself an expert in anything besides programming and game design, and the story isn’t about programming or game design. But I do read up on various other topics, and that knowledge does have a way of sneaking in.

  • I’ve read plenty about how and why people make mistakes (I recommend “Thinking, Fast and Slow”), and I sometimes use that as a basis for character flaws.
  • When I was young I was a little obsessed with black holes. (I just thought they were cool.) (And I still do, but with more nuance.) Now I have a half-decent intuition for warped space, which inspired me to use a wormhole as a location of interest.
  • Recently I’ve been getting into urbanism, and I’m sure it’ll show up sooner or later.

There are more examples, but most of the ones coming to mind are spoilers.


Here’s a specific example that isn’t a spoiler.

After reading this anecdote about the Socratic Method, I felt like I’d learned a cool new approach to teaching, and I wanted to share it.

To fit it into my story, I decided the Child would demonstrate a misunderstanding about the Runner’s map, and she’d use questions to guide him to the answer. (I also had some philosophical ideas to share about maps, so I got to do two things at once.)

Looking back, I think I made the scene too short. Rick Garlikov’s anecdote worked specifically because he took it slow, starting with a simplified analogy and elaborating one tiny step at a time. Whereas in my scene, the Child has to make leaps of logic, and I’m sure some of my intended meaning was lost. If I find the time, I’d like to extend the scene to make it more obvious (1) what the Child got wrong, (2) what he learned, (3) what the Socratic Method is, and (4) how to try it yourself.

April 18: Do you write primarily in the same genre you read as a child?

Original post

No, because I’ve never stuck to a single genre. Yes, because most of my writing falls into one of the genres I liked as a child, if not more than one.

April 19: Do you tend to connect with your MCs or antagonists more?

Original post

The more time I spend writing a character, the more bits of myself I notice in them. Generally this means I relate to main characters the most. Especially this month, since I decided to focus on the Duplicator as the MC. I’ve written a lot about him already, but not much about his antagonist, and I figured a month of writing prompts would be a good chance to fix that.

It’s definitely worth noting that my MCs antagonize each other a bunch. Early on, they (especially the Angel) were the closest things I had to antagonists. The Angel was almost the antagonist this month, since the Duplicator sees him as one. However, I’ve already used him as the antagonist in a previous month, and he doesn’t see the Duplicator as a foe.

I know you hate me and don’t want my help, but you don’t know how to get home on your own, so I’m going to help you anyway.

—The Angel to the Duplicator, or me to a bug in my room.

April 20: Do you plan out your themes or allow them to develop as you write?

Original post

I don’t usually think about themes. Perhaps if I did, it would be easier to write endings.

Thinking about it now, I would say the Duplicator’s story features themes of distrust, subterfuge, and institutional power. I did knowingly add those things to the story, but only because they followed from him being a conspiracy theorist. I wasn’t thinking of them as themes, just aiming for consistency.

Looking at this from a different angle, I sometimes write with the goal of sharing a specific idea, which can be like having a theme. For instance, I have a storyline sitting on the back burner because the core idea feels like it’s missing something. I know who will be where, roughly what they’ll do, and what the outcome will be, but I don’t feel like I know what the story’s about, and I can’t write a satisfying ending until I figure it out.

Maybe the solution is never to write endings. Maybe that’s the problem here. /s

April 21: If your MC’s main skill evaporated, would they survive the story?

Original posts

Yes.

But that’s not the most interesting answer, so let’s tweak the question.

The Child Hey Dad, I’ve been thinking. You know how we’re gonna trick the Angel to get home?

The Duplicator Sure. What’s up?

The Child I just, what if you didn’t have your duplicates? Wouldn’t that break the plan?

The Duplicator Yes, this plan relies on him not knowing what the duplicates can really do. But we could have made another plan instead, relying on something else he doesn’t know. We had time.

The Child But what if they stop working now?

The Duplicator If the Angel could get rid of them, he’d have tried already. Oh! Unless he’s waiting for the last minute…But even if he did, we’d call off the launch and find another way.

The Child

The Duplicator What’s wrong?

The Child …I don’t want to not go home.

The Duplicator Oh kiddo, it’s ok. Please don’t worry, we aren’t really calling off the launch. The plan is good.


I think it’s worth posting my first draft too. Here’s how he might have answered a slightly different question:

If I couldn’t tell people’s true motives, we’d be in enormous trouble.

To be fair, we are in trouble already. I got tricked and they were able to banish us to outer space. But the only reason we’re so close to getting back is I’ve been on top of my game ever since.

The Angel is quickly running out of time, and he knows it. He’s going to keep hoping to find an opening, and when he hasn’t found one by launch day, he’ll have no option but to drop the pretense and maroon us in space. And when that doesn’t work, we expose his beloved Government to the whole world.

You meant my duplicates? Come on, you know that’s not my main skill. Yes, the Angel doesn’t know their full potential, making them vital to our current plan, but without them we could have made a different plan. Without my intuition, we wouldn’t have a plan in the first place!


I think the second draft is closer to what would happen in canon, but it’s a shame to lose the insight into what the Duplicator thinks his “main skill” is. But there’s no reason for the Child to phrase the question as “what if you didn’t have your main skill?” when he could be specific.

April 22: What two senses are the most natural for you to include in your description?

Original post

Sight and hearing come the most naturally. Plus, I’m making a video game and those are what’s available.

Actually, most types of media have similar limitations. Being able to describe all the senses is the exception, not the rule.

  • Movies are visuals + audio. A narrator could describe other senses, but it’s hard to make that work.
  • Paintings have to rely on appearance alone. Well, appearance and texture, as long as you ignore the museum’s “no touching” signs.
  • Comics are a visual medium, but they have well-established conventions for some types of sound.
  • Plays have access to visuals and audio. And also smell if the director is brave enough.
April 23: How much of an age range do you have with your MCs?

Original post

In Earth years, the youngest would be 8-12, most would fall between 15-35, and the oldest would be at least 50, probably over 60. (I haven’t felt the need to nail down their ages, much to fans’ frustration.)

Generally I assume older characters have greater expertise and background knowledge, but only in areas where they’ve put in the work. Dropping everyone into deep space evens the playing field: neither the kids nor the adults have experience with alien technology, so they’re all (?) starting from square one.

April 24: Do you include characters from all socio-economic classes in your story?

Original post

Yes, but it rarely gets discussed. The Gentleman is the only one who makes a big deal out of it.

Part of this stems from the fact that there’s little use for money when you’re separated from society. Sure the Gentleman is able to build up a figurative dragon’s hoard, but what does he think he’s he going to do with it? No one’s selling anything.

The other part is that their society has a good social safety net, so no one grew up in what we’d consider poverty. On the Planet, being poor doesn’t mean you’re starving, or that you can’t get healthcare, or that you can’t afford a place to stay.

April 25: Do your MCs have any luck in love?

Original post

My wife is the most amazing woman you’ll ever meet. She’s gorgeous, driven, passionate, caring, and ten times the public speaker I ever was. We did get off on the wrong foot, but after giving each other a second chance, we clicked.

My ex was the exact opposite. He was the perfect partner at first: romantic, funny, well-meaning, and always finding cute little gifts to give. But over our parallel careers in politics, all that evaporated. The more power he got, the less he could think about anything else. Yet no matter what lows he sunk to, somehow no one ever believed anything bad about him.

Then I realized that the rest of the Government was equally corrupt, and I’d somehow never noticed. Turns out, they put chemicals in the ventilation that scramble your brain, and I was as clueless as the rest until one month when I happened to travel a lot.

I guess I was lucky in love twice. Once when I escaped, and once when I found the real deal.

April 26: In your story, who’s hiding (literally or metaphorically?)

Original post

I can’t seem to stop writing characters with secrets, so it might be easier to list who isn’t hiding.

  • The Skater is uncomplicated and wears his heart on his sleeve.
  • The Student isn’t deliberately hiding, she’s just an introvert.
  • The Pastafarian is quite eager to share her views and opinions.

Everyone else is deliberately (and more-or-less successfully) hiding at least one thing. Sometimes for personal reasons, other times because of some kind of obligation.

And of course, the Child is literally hiding. You can spot him in the background of certain cutscenes, practicing his ninja skills.

April 27: Who’s blaming who in your story?

Original post

The Duplicator and his wife blame everyone in the story to varying degrees, other than their son. And yes, that includes themselves.

Interestingly, they receive relatively little blame in return. People see them as annoying but too misguided to do any real harm.

April 28: Do you have an irrepressibly good-humoured character? How do others react to them?

Original post

Maybe I should, but no.

I wonder if this is a reflection of my own biases. As an introvert, I can’t imagine having the energy to be outgoing/cheerful all the time, so I don’t write any characters who do.

April 29: Who’s feeling shame in your story? Is it justified?

Original post

I usually avoid passing judgement on my characters, but perhaps I’ll make an exception this time.

No, I don’t think the Duplicator’s shame is justified. He entered politics with good intentions and did his best with the tools he had, even if he made mistakes along the way. He’s holding his past self to an unrealistic standard.

While I’m at it, I don’t think he should feel ashamed about taking so long to notice the mind-control gas: there was no such thing.

April 30: Does your MC have any pets? If so, what are they?

Original posts

The Duplicator considers animal ownership to be cruel and coercive, the same sort of power-seeking behavior he saw all too often in the Government.

Instead, he believes you should befriend wild animals, like his son did with the Bunny. Allow the animal to come and go as it wishes, and never force it to do anything. If it chooses to hang around, then you know it genuinely likes you.


…So who has the worse take? The Duplicator, with “no one should ever own a pet,” or the Lawyer, with “pets are great but poor people can’t care for them properly”?

May 2023 #WritingWonders

Recently, I stumbled across the Mastodon hashtag #WritingWonders, a series of short questions by Alina Leonova, Branwen OShea, and Amelia Kayne. It’s an excuse for writers to share fun facts about your story, and see how other writers tackled the same topics.

31 writing prompts for May 2023

On a whim, I decided to join in for the month of May, answering questions about the story and backstory of Run 3. Here are all 31 of my answers in one place.

Note: the questions often refer to a main character (“MC”), side character, and antagonist. Run 3 doesn’t have clearly-defined roles like that, but for this month I decided to treat the Runner as the main character, the Skater as the side character, and the Angel as the antagonist.

May 1: Intro Day. Share 3 fun facts about your favorite side character.

Original post

Fact about the present: of the main cast, the Skater is the one who most enjoys the game-like nature of the Tunnels. The moment-to-moment experience of timing his jumps, sticking the perfect landing, and replaying the same level over and over to find ever more optimal routes. In other words, he’s the one most invested in the core game loop. For comparison, the Runner is more into the meta loop of exploring and completing her map, and the Angel only cares about the meta meta loop: getting out of this place.

Fact about the past: the Skater will tell you that he’s awful at STEM, though in reality, his grades were just mediocre. He just has bad memories of the class laughing when he got an answer wrong, overriding the facts of the matter.

Fact about the future: the Tunnels are merely the start. The Skater intends to become a Planet-famous gymnast, capable of turning any obstacle course into a spectacle of color and motion.

May 2: What is your favorite side character’s relationship to the MC? Do they get along?

Original post

(Clarification: I don’t actually have favorite characters, the Skater is just one who’s had a side role so far.)

The Skater and Runner get along just fine, thanks for asking. I guess they got off to a bit of a rocky start when the Skater bowled the Runner over and made her drop her map and stayed only long enough to help retrieve it before skating off. He was just very excited about this new environment. And he did stay to help!

Later on (not shown yet), they start a friendly game where each tries to “prove” the superiority of their means of locomotion, by finding a level they can cross that the other can’t. Basically it’s an excuse to hang out and practice obstacles.

From the Runner’s perspective, the Skater is one of the least stressful characters to be around. Everyone else asks tough questions, or is abrasive, or otherwise requires mental effort. The Skater only requires physical effort (usually).

May 3: What is the criminal justice system like in your world?

Original posts

Disorganized.

If you’re accused of a crime, the outcome depends largely on where (and whether) it goes to court. Some courts have a reputation for favoring businesses, others are said to be harsh to everyone, etc.

Punishments vary wildly depending on the whim of the judge. You might pay a fine, lose your job, lose your name, get banned from a city, or get something akin to an RFID implant warning people about what you did. Imprisonment is only considered for repeat offenders.

Appeals go straight to the High Court, which almost always rejects them. For those lucky(?) accepted appeals, the Lawyer makes a point to air both sides’ dirty laundry for the world to see.

If you don’t trust the courts, you can hire a mercenary (often a ninja) instead. Careful: most ninjas do their own investigation before enacting their subtle and barely-legal vigilante justice. If they decide you’re wrong, good luck tracking them down for a refund!


The character limit kept me from going into detail on some things, like what I meant by “dirty laundry.” @Ninpan commented that “The lawyer sounds like a bit of a twat,” so I figured I’d give the Lawyer a chance to explain himself.

As a representative of the High Court, I have sworn to uphold not merely the letter of the law, but the concept of justice itself. This requires the utmost transparency.

I ask you, could a jury deliver justice with only some of the facts? Could you negotiate a fair settlement if either side kept secrets?

No, you most certainly could not. Thus, all facts relevant to the case must be brought to light, including details about the character of those involved.

And yes, concluded cases must be disclosed to the public, to help them fully understand the jury’s decision. Justice requires vindication; if the public were allowed to believe the High Court had made a mistake, the case’s winner would be denied vindication.

May 4: MC POV: What is your occupation? Do you like your job? Why/why not?

Original post

I liked my job.

Don’t get me wrong, I still enjoy cartography, but I can’t enjoy doing it as a job. Not since everyone decided to put me on a pedestal.

At last count, four people hurt themselves by trusting my maps too much. Including my own brother! I’ve added five errors to school curricula that I know of. And I upset the Pastafarian Church that one time, but we worked that out.

I love the process of map-making. The challenge of exploring and documenting things. Distilling places and concepts down into the simplest useful representation. Figuring out which details I can omit, and which ones people need to recognize the shape of the map.

I love using my own maps. The pure satisfaction of seeing how simple tasks become once I have maps for them.

I do like making other people’s lives easier. If only that didn’t come with so much risk…

(The Runner abdicated her job years ago.)

May 5: What scents and sounds can be found in your MC’s workplace?

Original posts

In her very first workplace, as few sounds as possible.

Not that you can ever truly achieve silence. You can pad the walls and turn off the music, but there’s still the ticking of a clock, the hum of a ventilation fan, the scratching of a stylus, the shrrpt of a paper cutter, and so on.

There are also smells of paints and dyes, new and old books, the faintest waft of fresh air from the ventilation, and if you’re lucky, the aroma of fresh baked goods.

Near one door, you might make out the hum of a heating element or the bubbling of a chemical solution. From the crack in the door might waft the scent of acids and bases, experimental polymers, rusted metal, and more.

Sometimes, there would be the squeak of that door opening, followed by a quiet conversation lasting minutes or hours. Or rarely, a not-so-quiet argument, about topics such as if it’s appropriate to disassemble your father’s clock to make the ticking stop.

Following one such argument, the building was very nearly silent for a time. No notes being written on paper, no chemical solutions boiling, no ticking, no fan. Just one set of footfalls on soft carpet.

This silence was broken briefly, first by a girl’s voice, then by a boy’s.

“Well maybe I’ll just find somewhere else to live.”

“Could you, please? That’d benefit us both.”

This may have been followed by a grunt of frustration from the girl (having failed to get the response she wanted), but no one can prove such a thing happened.

After another, shorter, period of silence, sounds of packing began. Shifting boxes, zippers opening and closing, stacks of items falling over, and the occasional exclamation of delight at the discovery of a lost possession. Several hours later, a faint buzz and the smell of ozone trailed a vehicle leaving the premises, and silence reigned once more.

The Cartographer’s second workplace featured instrumental music and the smell of the sea.

Credit where credit is due: some of my descriptions were heavily inspired by Betsy Lee’s Calamity Observes: The Silence.

May 5 fan art

[The Runner stares aghast at the Chemist, who appears to have taken apart a clock] / Runner: Well, maybe I'll just find somewhere else to live. / Chemist: Could you, please? That'd benefit us both. / [A picture of some clouds] / [A boat is docked behind the Runner, who stands in front of a doorway] / Sailor: Sis? / Runner: Yeah, I need a place to stay... for a while / Sailor: oh

Original post by imanoutlawontherun includes the full-size image

Disclaimer: fan art always involves the artist’s personal interpretations. I featured it here (with permission) because I like it, not to confirm or deny that these interpretations are canon.

May 6: If your opening scene had a theme song, what would it be?

Original post

Since my story is a video game, it already has a soundtrack! Here’s what plays in the first level of each game.

May 7: What does your MC look like? Share art, pics (face claims), and/or mood boards.

Original post

The Runner, a round gray alien with a single green eye, examining a map.
The Runner in her "Skier" costume, wearing red skis and a red hat with a large white pompom, carrying two ski poles. Partial art credit: Hasan Odom.The Runner in her "Jack-O-Lantern" costume, appearing to be a large pumpkin carved to resemble an angry eye and toothed mouth. Art credit: James "Jimp" Pearmain.The Runner wearing a bright orange wide-brim hat with a vine wrapped around it. The vine has a blue flower at the top and appears to pass through the hat's brim at the bottom. A rolled-up map is glued or otherwise attached to the brim.

The lines in this drawing are shakier than in the others, because it was drawn quickly for a stream and never got polished to the level of in-game artwork. Nevertheless, the hat is popular among fans.

May 8: Describe your MC’s laugh.

Original post

The Runner is pretty restrained, so it’s rare to hear more than a sensible chuckle from her.

There are a small number of things that can make her totally break down laughing, and it’s never the sort of thing that you (or she) would expect. When it happens, it comes out as a kind of wheezing guffaw, generally accompanied by a few gasped-out words, an attempt to get herself under control, and then at least one relapse.

She finds this totally embarrassing, and tries not to let it happen.

May 9: MC POV: When was the last time you laughed? Why?

Original post

The other day the Student and I spent a while hanging out, and she asked if I thought humans could really exist.

If you haven’t heard of humans, they come from these old pop sci-fi stories, which describe them as tall, hairy, reddish-brown aliens. Usually with a bunch more strange traits and abilities.

So I said yeah, almost anything could exist, as long as you leave out the blatantly supernatural stuff. Super strength and speed could come from advanced biology. Future vision and water breathing, probably not.

When I mentioned these examples, the Student immediately pulled up a story on her e-reader. Apparently, not only does the protagonist use some kind of precognition for danger, not only do they dive into a lake for protection, they claim their body contains over 50% water. So the two of us shared a laugh at the absurdity of the writing.

…Hey, if you specifically wanted a joke, you should have said so.

May 10: How much humor is there in your story? Share a funny snippet if you want!

Original posts

I never focus on writing jokes. Sometimes I have a silly idea and decide to write it in, but rarely as just a joke. There always has to be some character development or plot progression or something, so that if other people don’t find it as amusing as I do, they can still enjoy the story.

Beyond that, I think this ties back to the lack of confidence I mentioned in my earlier writing.

For instance, early in the story, the Duplicator accuses the Runner of stealing a planet. I think this is a funny concept, but instead of exploring it, I had the Runner shut the idea down.

Maybe it’s still a funny scene, but less so than I think it could be. Also a bit out of character for the Runner. Nowadays she never passes up a teaching opportunity.


As an experiment, I want to try rewriting the scene.

The Duplicator Hey! Runner!

The Duplicator Bad news: our planet is missing! It’s gone, like *poof*!

The Runner Oh, uh, yeah.

The Duplicator Just “yeah”? [narrows eye] Did you already know about this?

The Runner It left us behind the moment we landed. You didn’t watch it go?

The Duplicator I watched- uh, never mind that.

The Duplicator What do you mean it left us behind? Planets don’t just leave!

The Runner Hear me out. [pulls out map]

The Runner The Planet orbits quite a bit faster than these tunnels, putting it somewhere ahead of us, in this range. [drags the image of the Planet back and forth]

The Duplicator Hmm, I see. Wait, how are you moving the Planet?

The Duplicator [gasps dramatically] It was you! You stole our planet using that map!

The Runner Beg pardon?

The Duplicator How could you, you fiend! My wife lives there!

The Runner Hah, I wish maps could do that.

The Runner …No I don’t.


Is it funny now? I don’t know, but I do prefer it to the old version:

Duplicator: The Planet is gone!

The Runner So? It’ll come back.

The Duplicator How do you know? *gasp* It was you! It was you! You stole the Planet! That’s how you know!

The Runner

The Runner I think I’ll ignore that entirely. Now help me map out this next area.

[time passes]

The Duplicator So… Where’d you put the Planet? I promise not to tell.

The Runner You still think I “stole” it? Think. Why else might a planet move?

The Runner I’m going to find another tunnel to map out. Catch up once you realize the Planet orbits faster than us.

I know brevity is the soul of wit, but I think that version did a disservice to both characters by not giving either of them a chance to explain themselves.

May 11: Does your MC laugh or cry more in the story?

Original post

Laugh.

I’ve talked before about how I designed the game first and wrote the story around it. And the game is a straightforward (pun intended) platforming challenge. One of the most common questions before I started writing the story was “what are the character running from?” Since I was feeling contrary, I decided the answer was nothing: they were running to something, and weren’t in danger.

This led to a story that… well, it isn’t lighthearted exactly, but it certainly isn’t dark. It’s just a story about a group of aliens exploring a very strange location. No time to be sad*, there are mysteries to solve!

*Not true, there’s almost nothing but time. And while some of the others might be going through some stuff, the Runner is enjoying the break from the hustle and bustle.

May 12: Do you think your story will make your readers cry at some point?

Original posts

There are sad scenes that I could write, yes. Some characters have sad/difficult backstories, for instance. The question is, will the story ever call for exploring those events? I intentionally haven’t decided yet.

I’ve found I enjoy writing most when I’m not 100% sure where it’ll end up. Which might be why it’s so hard for me to finish the plot: I already planned out events that will happen, so I find those scenes less fun to work on.

Besides that, I inadvertently ended up with a lot of children in my audience, and I have to keep them in mind. I’m still going to write what I want, but I also have to be careful how I present that writing.

As an example, if part of the story featured animal abuse, that might not make it into the main game. I might instead release it as a spinoff story with appropriate warnings.

May 13: Share a description of a secondary character.

Original post

Run 3 isn’t exactly a written work, but if it was, this would be the Skater’s first chronological appearance:

The inside of the square blue tunnel was silent by the time the Runner touched down. It appeared everyone had already left.

No, check that. An adolescent sat alone in the corner, his arms full of broken red and white items, and a look of intense concentration on his face. His athletic build and sun-bleached skin suggested a great deal of time spent outdoors.

The boy grumbled in frustration as he attempted to shove a dented wheel into what looked like the bottom of a boot.

“I can hold something for you,” the Runner offered.

“I saa, I gah hiss,” he retorted, trying not to drop the additional pieces held in his mouth. He tossed the wheel into the air, flipped the boot over for a better angle, then deftly re-caught it.

The Runner decided to leave him to it for the moment.

The Skater is next seen doing this:

The Skater bowls the Runner over at the end of Level 10. The Runner hangs in the air, eye closed tightly, as she and her map fall in different directions. The Skater looks towards the Runner with an expression of concern or regret.

But his skates are fixed, at least!

May 14: MC POV: Have you ever broken anyone’s heart?

Original posts

Oh absolutely. Celebrities get lots of attention, but we can’t possibly date everyone who asks, much less commit to long-term relationships. I’ve lost count of the number of people I’ve had to turn down.

You’d think by now I’d know a good strategy to turn someone down, but nope. Everyone takes it differently. If you give a reason, some people take it as a challenge: fix this thing and try again. If you give no reason, some people take that as an invitation to keep trying.

Stepping back from the public eye helped a lot, but it still happens. I mean, consider this. Of the seven people here, three either asked me out or mentioned having feelings for me.

Oh don’t worry, I got used to it long ago. Feelings happen.

For context: [aromantic flag]

The Runner is too polite to name names, so I guess I’ll just have to post this here instead.

Angel: [bisexual flag]​/[pansexual flag]​ (asked out, mentioned feelings)
Gentleman: [gay men flag] (asked out, likely for political reasons)
Student: [lesbian flag] (mentioned feelings)

May 15: Is your MC good at romantic relationships?

Original post

No.

May 16: Is your MC good at relationships in general?

Original post

She’s learning!

She spent a large portion of her life as a celebrity, and it takes time to relearn how to talk to people as equals. Fortunately, the Sailor has plenty of good advice on the topic. Unfortunately, theory is not practice.

I guess it could be telling that she’s in no rush to head back home. If she’d made close friends back home, wouldn’t her priority be to get back to them?

(The answer is no. Friends can wait; there’s advanced technology to discover and a galaxy to explore!)

But it’s also true that she’s made closer friendships out here than she had back home. This is partially a consequence of being stuck with only a few people to talk to, and partially thanks to having more practice.

May 17: Secondary character POV: do you trust the MC? Why / why not?

Original posts

The Skater Why wouldn’t I trust the Runner? She’s cool.

The Skater Stole the- Are you kidding?! She didn’t steal the Planet! That’s the stupidest thing I’ve ever heard, and I say some pretty stupid things, let me tell you.

The Skater Nope, she never tried to take my stuff. Your son did, though. Yes, I can tell.

The Skater …Are we done here? Can I be excused?

The Skater What’s wrong with going where she says? She has the map, I like exploring.

The Skater Why would she set a trap? How would she set a trap?

The Skater Hah! I could get out of that easy. That’s barely even a trap.

The Skater Yeah well, I guess I’m just awesome then.

The Skater Enough, ok? She’s not like that, and I got stuff to do. Bye!

The Skater No I don’t know who she was talking to. Maybe she was thinking out loud. Who even cares?

The Skater Yeah no way, that’s not her style. I’m leaving now, ok? Ok.

The Skater …Do you mind?

The Skater …Uh huh.

The Skater …Oh. I guess?

The Skater Fine, jeez, I’ll ask her about the Government! Bye.

Astute readers will have noticed that the Skater didn’t exactly go into detail. Part of that was the fact that his unnamed conversation partner was being antagonistic, but there’s at least one reason that he’s just not going to admit out loud.

A big reason he trusts the Runner so much is he used to smuggle her maps into exams to cheat. They always provided good answers in an easy-to-understand format, so he came to rely on them. And, dare I say it, trust them. So by extension, he trusts the person behind the maps.

May 18: Do many people find your MC attractive?

Original post

Yep. Especially back in the day, when she was on top of her game as the Cartographer. She had poise, confidence, energy, and a rotation of fancy outfits. This all fueled the hype surrounding her, and the hype in turn drove her to refine her performances. (Like how some real-world video essayists turn each essay into a small theatrical performance, complete with costumes and sets.)

She had a lot of fans, and when you have a lot of fans, some of them are likely to be *~admirers~*.

In her mind, it was all meant to educate and inspire people. Showmanship helped emphasize important points. Printing maps/diagrams on her outfits could pique people’s curiosity in new subjects (at the expense of temporarily staining her skin underneath). Maintaining a large following meant there would be a whole community willing to put effort into learning from her.

May 19: If they knew who you were, would your MC save your life?

Original post

Of course.

But she’d have some choice words for me afterwards, and she’d demand concessions in exchange. She even has a way to hold me to it: she’s keeping secrets that would mess up the plot if revealed.

Fortunately for the plot, this scenario seems unlikely to happen.

May 20: Do illicit substances play any role in your story?

Original post

Illicit substances? No. Characters eating substances not meant for consumption because the warning label was printed in an alien language? Yes.

But it’s fine, he received medical attention and made a full recovery. (Where “full recovery” means “no more deluded than he was before.”)

May 21: MC POV: If you had to give your younger self a piece of advice, what would it be?

Original posts

Hmm. Only one piece of advice?

Well, I could say “find a better work-life balance.” That would’ve saved past me a fair bit of grief.

But you know, I pulled through, and even learned from it. If I only get to send one message, do I really want to spend it on undoing that?

Instead, what if I sent advance warning of a disaster? “On Calming 35, double-check the coupling between cars 26 and 27 of the City Circuit Train.” That single tip would have saved hundreds of person-hours of cleanup.

No, even better: “Tell the Factory workers to scan for ozone pockets before rerouting any rivers.” Or I could sound the alarm about the raid that destroyed the First City.

Sorry, I have a habit of turning personal questions into optimization problems. Given actual time travel, I’d try to save the First City, but if that doesn’t fit the spirit of the game, then I’ll go with avoiding burnout.

This was the longest I’ve spent on any #WritingWonders question, specifically because the Runner needed to mention a date, and I had never spent the time to nail down a calendar system.

Several hours later, I finally have one, complete with number of days/weeks/months in a year and day/month names. The first part was tricky because math, the second was tricky because names.

Based on my already-established naming conventions, each day/month name must be a descriptive noun. With that explained, here are the months:

  1. Northrise
  2. March
  3. Weathering
  4. Southrise
  5. Trek
  6. Calming
  7. Foundation

(Fingers crossed that I did enough research, and I didn’t get Calming and Weathering backwards…) 2024 update: I definitely got some things wrong. My new tentative list is Calming, March, Buildup, Weathering, Trek, Foundation, and Deluge.

May 22: Do you prefer writing the first or last chapters?

Original post

I was going to say “first,” but then I realized the answer is probably “neither.”

Most of my plots start in medias res, skipping the scene-setting and exposition. Also, zero out of three major plotlines have an ending written yet.

In other words: what happened before a scene is a secret, and what happens afterwards is also a secret. Or sometimes it’s a puzzle rather than a secret, something you can figure out if you pay attention to the right details. I enjoy writing bite-size mysteries; not much else to it.

May 23: If you switched places with the MC, would you survive the story?

Original post

Depends if I could get a farm going before running out of rations my body is capable of digesting. I’ve previously stated that such rations exist, but I don’t know how many there would realistically be.

Thing is, I barely know anything about farming, and I know even less about hydroponics. There might be a guide somewhere, if I could find it among all the odds and ends. Even then, I’d say my chances are slim.

This despite everyone else being (more or less) friendly towards me. Friendly and not in any danger themselves, but they’d have to watch the first alien they ever met slowly dehydrate and/or starve. (“Care and feeding of alien beings” was sadly not part of their school curriculum.)

Wait a minute, I know all the spoilers. There is a way I could cheat the system and almost assuredly survive, though it wouldn’t be particularly fun.

May 24: Secondary character POV: What was the best thing the MC has done for you?

Original post

She helped me realize it’s ok not to be good at school, you can still be good at other things.

Everything got so much better when I realized I didn’t have to spend the rest of my life sitting still and crunching numbers and writing essays.

May 25: Does your antagonist have a favorite food or drink?

Original post

Yes he does, but beyond that I think I have to pass on this one, sorry. I haven’t done enough research and I haven’t nailed down enough details about their metabolism.

Like, I could say he’s a fan of spicy foods, but I couldn’t tell you what chemicals or substances make food taste spicy to them. (Because it isn’t necessarily capsaicin.)

May 26: Does the media or public opinion play a role in your story?

Original posts

Not at the moment. At least, not directly. The cast is on their own, far away from the media and the public.

That said, several of the characters are driven by hopes of becoming popular, changing public opinion, or righting wrongs. (Almost typed “writing wrongs.” No, that’s my job.) So though society is far away, it indirectly plays a role.

Here are the characters most concerned with the media and/or public opinion:

The Runner’s biggest question in this story is “what lies beyond the Wormhole?” Her second-biggest question is “should the public find out about it?” After all, someone went to some lengths to keep it secret.

The Skater wants to be a famous athlete. He sees this as a chance to catch up to the competition, by practicing on obstacle courses they don’t have access to yet.

The Duplicator wants to shine a light on the Government’s wrongdoings. He sees this as the biggest Government cover-up ever.

The Gentleman is almost completely driven by the idea that success is the best revenge. He sees this as a unique opportunity to accrue wealth, influence, and incredible technology.

May 27: What genre of music best fits your current WIP?

Original post

The game’s soundtrack, written about a decade ago, is full of high-intensity techno*. It fits the action gameplay quite nicely, but the story has started to go a different direction. Nowadays I write more about learning, searching, interpersonal conflicts, secret-keeping, self-doubt… All kinds of things besides action.

*Or something electronic, at least. I can’t always tell the difference between these genres.

If I were to expand the soundtrack, I’d still want electronic music for consistency, but I’d want a wider range of moods.

May 28: Secondary character POV: What was the worst thing the MC has done to you?

Original post

Trying to parent us. Like, what’s even the point of running away from home if all the adults are gonna keep telling us to eat healthy, go to sleep, and play nice?

What if I DO want to be like the kids in the stories? What then? Besides, fairy tales aren’t scientific. There’s no such thing as “turning into strong wild garbage” or “going to the Never Land where you can never grow up.” They made it all up to scare you, and I’m not fooled.

…So yeah, that’s about the worst thing I can think of to say about the Runner. That she and the other adults look out for me.

The Runner isn’t even the one who brings up the stories. She brings up actual scientific reasons to do things. Stuff like the Circadian Cycle. I just wish she wouldn’t try so hard to explain it to me. She should know I’m just going to zone out!

(I had to toss in a Clickhole reference, sorry.)

May 29: What type of government exists in your story?

Original posts

The Government is an institution that records, interprets, and enforces the definitions of words. These codified definitions are known as “laws.” The Government’s various branches each have an official definition of what they are and what they do.

For instance, the Courts are defined as enacting justice, and since that’s in its definition, that’s its mandate. Additionally, the definition of “court” spells out how a court case is handled, mentioning the judge, jury, procedures, etc. And each of those things have their own definitions, and so on.

Similarly, the definition of each public office includes a mechanism for electing or appointing officials, and the definition of “law” includes mechanisms for creating and updating laws.

Since the Government is defined as enforcing definitions, it does so. The end result is something like a representative democracy, except with a bunch of extra steps.

Law enforcement is defined as keeping track of the official definitions of words and resolving definitional disputes. Law enforcement, naturally, tends to attract people passionate about language and linguistics. This passion gives them a reputation for being willing to fight you (and each other (especially each other)) over definitions. Academics, am I right?

Additionally, they issue regular reports on the changing use of language. The Government uses these reports to help determine if and when legal definitions are out of sync with common usage, and therefore ought to be updated.

Note that most crimes count as “definitional disputes.” For instance, if you own a piece of property, that item’s official name reflects the fact that it belongs to you. Thus, theft counts as disputing the item’s definition, so by default law enforcement will give it back to you, unless the thief can disprove the definition.

Oh, speaking of which, names are definitions too. That’s why the Government is so picky about names, and why you have to prove to them that your name accurately describes you. Your name is effectively a small law unto itself, and they take that seriously.

Fortunately, it (supposedly) isn’t that hard to change names. Just complete the name change form and the subsequent verification/renaming process. Unfortunately for anyone in a hurry, it isn’t just a name change form. A better term might be identity change form, since it’s full of questions about gender, profession, identifying item(s), and more. All of this data then becomes the Government’s official definition of you, and people you meet will be able to intuit that it’s accurate.

(For those keeping count, stealing someone’s identifying item is two crimes. One for violating the definition of the item as belonging to the person, and another for violating the definition of the person as possessing the item.)

May 30: What colors do you associate with your WIP? Why?

Original post

Mostly, none. The story frequently shifts between locations, and each location has a different color.

I do associate colors with characters, though. Brown for the Runner’s map, red for the Student’s backpack, green for the Child’s balloon, yellow for the Angel’s halo ring, etc.

I do associate red with the plot thread involving the Student, because the location is red and so is her backpack.

The Student stands in a red-and-gray area, looking confused.

May 31: Does anyone that your antagonist trusts try to rein them in?

Original post

Does anyone try to rein the Angel in? Absolutely.

Are there people the Angel trusts? Certainly.

Does anyone the Angel trusts try to rein him in? Rarely, if ever.

His friends all egg each other on, challenging each other to accomplish ever-greater pranks and feats of engineering (in the vein of MIT “hacks”).

Meanwhile his mentor is very busy, and would only step in in extreme cases. I guess the Angel reins himself in to avoid his mentor’s ire, but that’s mostly “stay on the media’s good side and don’t break anything important,” not “treat people with kindness and respect.”

Capitalization in Run 3

I recently changed a tunnel’s name from “Low-power Tunnel” to “Low-Power Tunnel.” It’s a small change, but it still broke a whole bunch of links to the wiki.

So why did I even bother? Well, I wanted to get it right, based on real-world rules. Even though it’s a purely fictional universe, capitalization in Run 3 still has rules.

Now, I’d like to take some time to talk about what the rules actually are.

Title Case

Most names in Run 3 use title case, including tunnel names, cutscene names, and achievement names. That means that all the “major” words are capitalized, and there’s only a short list of words that aren’t.

There’s a fair amount of disagreement over the exact details of title case, so I did my best to find the “average” rules. Conveniently, Wikipedia’s rules are almost exactly average.

Well… except for one thing. Most style guides prefer to capitalize letters, and Wikipedia doesn’t. Since I’m trying to stick with the most common rules, hyphenated words should be capitalized in Run 3.

But some sources do say to leave hyphenated words lowercase, which means “Low-power Tunnel” was perfectly fine. I could have left it as-is. But still, if I’m going to teach a capitalization rule, I want to teach the one that’s most likely to serve you well in life.

Lowercase Names

Throughout the game, the word “tunnels” is sometimes, but not always, capitalized. Why?

When it’s capitalized, it’s being used as a name. When it’s lowercase, it isn’t. A lowercase-t tunnel is any contiguous tube floating in space and made up of gravity-controlling tiles. The capital-T Tunnels are the group of lowercase-t tunnels in orbit around the Sun. When someone says “the Tunnels” with a capital T, they’re talking about all the lowercase-t tunnels, as a group.

(For the record, there’s no capital-T Tunnel, only the capital-T Tunnels.)

This rule applies to all the characters’ names as well. Everyone’s name has a lowercase version that also describes them. For instance, the capital-R Runner is a lowercase-r runner. The capital-C Child is a lowercase-c child.

Having a name does not mean you are the only one entitled to that noun. The Child isn’t the only child. The Pastafarian isn’t the only pastafarian. And since the Skater is also a student, the Student isn’t even the only student in the Tunnels.

Fun fact: the lowercase name must, by law, be accurate. When the Child stops being a child and the Student graduates from school, they’ll have to take new names.

The Word “The”

Characters usually use the word “the” before their name, but it isn’t capitalized unless it’s the start of a sentence. This is because it isn’t actually part of the name, it’s just something they say. This is also why the word “the” is lowercase in “the Tunnels.”

When talking directly to a person, they don’t have to use the word “the.” For instance, when the Pastafarian wanted to catch the Skater’s attention, she said “Skater! A moment of your time!”

This rule comes from a real-life rule: our moon and sun are literally named the Moon and the Sun, with that exact capitalization. (Note: I am not saying “the Sun” in Run 3 is the same as the Sun in real life. The characters use the same name for it, but that’s all.)

August 3 update notes

A couple days ago, I released a new version of Run 3, stretching the definition of “balance update” in the process. Here are the things I “balanced”:

Buffs:
+ The Student
+ The Gentleman
+ The Child
+ The Angel
+ The Runner
+ The Student’s unlock cost
+ The Gentleman’s animations
+ The “free respawn” upgrade
+ Cloud saves
+ Infinite mode
+ Infinite mode’s end-of-run statistics
+ The level editor

Nerfs:
− The Student
− The Bunny
− The Lizard’s, Bunny’s, and Child’s unlock costs
− The Lizard’s sleepiness
− Part 24 of the Low-power Tunnel
− The length of a meter in Infinite mode (for compatibility, the leaderboards are unchanged)
− The box-pushing challenges

In this post, I’ll be going into detail about what the changes were and why I made them. Well, except for the Student, who I’ll address in a separate post.

The Gentleman

is now a bit better at maneuvering and has a higher maximum speed. When playing as him, batteries spawn about 1% closer together.

That last part may not seem like much, but it adds up faster than you’d expect. I need to be very careful about these sorts of changes, because with enough batteries, the Gentleman could go forever without touching the ground.

The first change gives him more control over which way he goes after collecting a battery, meaning you’re less likely to have to jump off the battery. The second and third changes help boost his batteries collected per minute.

I made these changes because I designed the Gentleman as the most efficient way to collect batteries, but most players felt it was too hard to keep the batteries. I did intend for him to be hard to use (because if he was easy and efficient, he’d be the only choice), but not so hard that everyone avoided him.

We’ll see how much these changes help.

The Child

no longer has to “bounce” multiple times to reach his full jump height. (A “bounce” is when he jumps instantly upon hitting the ground, like the Bunny does.) In the previous update, he bounced a bit higher each time: 5% on the first bounce, 8% on the second, and 10% after that.

I decided that was unnecessarily complicated, that people would almost never do three bounces, and that the 5% difference was too subtle. Now, instead of building up height, he skips straight to the third bounce.

In this version, when the Child bounces, he always pushes 10% harder than normal. Thanks to physics, this means he jumps ~18% higher, and the extra height lets him float ~41% farther. Not bad!

The Angel

now gets a little more speed when he dashes. Also, he doesn’t slow down as much at the end of a dash, so by dashing repeatedly, he can break his usual speed limit.

This was only a small tweak, meant to emphasize the Angel’s strengths. The difference probably isn’t obvious, but it’s there.

The Runner

performs better while on the ground. She runs faster, runs sideways faster, and is better at changing direction. As a result, she can now earn The Lazy Way.

The tough part about designing the Runner is that she has to seem bad at first. When you unlock the Skater at level 10, I want him to feel like a big improvement, but as you get better at the game, I want you to realize that the Runner is a solid choice too.

I’ve decided to approach this by making the Runner good in subtle ways. She can’t make big jumps, but she’s the best at small jumps, and sometimes, that makes a big difference. Maneuverability isn’t the most important trait, but it matters when you suddenly realize you need to change course, and the Runner is good at it.

This latest change follows the same reasoning: you don’t usually stay on the ground very long, but when you do, the Runner will benefit more than most other characters. And it just makes sense: of course the Runner should be extra-good at running.

The Student’s unlock cost

is now 10000 rather than 4000, since the Student is one of the better characters in the game. I still want all the characters to be viable, but the Student is – and will continue to be – above average.

She went to the trouble of understanding the Tunnels, and used this knowledge to make a device to make her life easier. Others, like the Duplicator and Pastafarian, just take what they’re given without really questioning it (oh, and the Skater knowingly sabotages himself). In my opinion, the Student ought to have at least some advantage.

The Gentleman’s animations

are not actually new. I made them over a year ago, and they’ve actually been in the game for most of that time. You can see him do a backflip in one cutscene (click the battery on the map to see it). The new part was adding those animations to his gameplay.

Have you seen him do a full flip yet? It’s possible if you set it up right!

The “free respawn” upgrade

now lowers all respawn costs by 10, instead of just the first.

Cloud saves

are now more reliable. In the old version, they wouldn’t necessarily trigger, even if there was new data to save. Now they do. Yay!

Infinite mode

gives you a greater variety of levels early on. This also means it’ll probably start out harder, but I think it’s worth it.

Plus, I added more levels to the pool, which adds even more variety. (For the record, I do this every update, even if I don’t mention it in the update notes.)

Infinite mode’s end-of-run statistics

are better in every way. Let’s be honest: just seeing the batteries/minute statistic wasn’t enough, and it’s annoying that it replaced the gameplay tips and story tidbits. The new UI shows you a bunch more information, and lets you see per-character information while you’re at it.

Let me know if there’s any other statistics you think the game should track.

The level editor

now shows you the route you took the last time you playtested. Also, when you stop playtesting, the camera scrolls to where you were when you quit, letting you tweak that part.

The Bunny

slows down a tiny bit faster, and fewer batteries spawn in Infinite mode when playing it.

While testing the new statistics, I noticed that I was getting batteries faster with the Bunny than the Gentleman, which should never happen. I want the Bunny to be the best at many things (speed, jump distance, jump height, changing direction in midair), but it shouldn’t get lots of batteries on top of that.

I think what happened is that since the Bunny was so hard to use, I was fine giving it lots of batteries. Then I kept buffing it for balance, and I forgot to decrease the batteries. Oops!

The Lizard’s, Bunny’s, and Child’s unlock costs

are lower, except not quite. It seems I forgot to update the Bunny’s cost, so it’ll have to wait until the next release. (I’m going to set it to 2000, like the Child.)

Since there’s another way to get all three of these characters, they don’t need to be as expensive as they were. The Lizard was 2000, the Bunny was (is) 4000, and the Child was 6000, but most players would unlock them in Explore mode before earning that many batteries. Plus, if they did buy the Child, they might regret it once they finished the Low-power Tunnel. I certainly don’t want people feeling like they wasted 6000 batteries…

The Lizard’s sleepiness

has gone down by 67%. That is, it used to sleep for a half hour, and now it only sleeps for ten minutes.

Part 24 of the Low-power Tunnel

got a few more tiles at the end. Since you only get a brief flash of light, these tiles make it easier to spot the final platform. Plus, they give you a little more leeway to keep you from running off the side of that platform.

The rest of the level is still just as hard, but that’s ok. It isn’t so frustrating when you fall at the beginning or in the middle, because at least you don’t have to replay the entire thing. If you do fall at the end of a level as long as this, it needs to feel like you got a fair chance.

The length of a meter in Infinite mode

is now half of what it used to be. In other words, the distance counter ticks up twice as fast. In other other words, the average tile is now 2.5 meters long, not 1.25.

This change has been a long time coming, and the reason I didn’t do it earlier is because I was worried about messing up highscores. Then I realized I didn’t have to mess up highscores; I could just divide scores by 2 before submitting them. Now Kongregate’s leaderboards show scores in units of “double-meters,” but at least they’re compatible.

I’ve been planning this change ever since I started thinking about the characters’ physiology. I realized that the game’s physics would be more believable (or at least less unbelievable) if the characters were closer to a meter tall, so I changed it. I’d picked the old length without really thinking about it, so there was no reason not to change it. Well, no reason besides the fact that it would confuse people.

In case you’re wondering, here’s how tall each character is:

The cast of Run 3
(Click to zoom in.)

The box-pushing challenges

are easier thanks to the Student’s changes. Also, the Runner’s parts are now 100% optional.

I made these changes so that more people will be able to see what comes next. Before any elitists complain, I’m not trying to make the game so easy that everyone in the world can beat it. I just don’t think a minigame should be the game’s ultimate challenge.


That’s all for now, but I’ll put a link here once I write the post on the Student. Hopefully you enjoyed this peek behind the scenes!